ClearAccum() private méthode

private ClearAccum ( float red, float green, float blue, float alpha ) : void
red float
green float
blue float
alpha float
Résultat void
Exemple #1
0
 /// <summary>
 ///
 /// </summary>
 protected override void SwitchOff()
 {
     OpenGL.ClearAccum(original[0], original[1], original[2], original[3]);
 }
Exemple #2
0
        /// <summary>
        ///
        /// </summary>
        protected override void SwitchOn()
        {
            OpenGL.GetFloat(GetTarget.AccumClearValue, original);

            OpenGL.ClearAccum(clearValue.x, clearValue.y, clearValue.z, clearAlphazValue);
        }