Exemple #1
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        public static void Save(GameScene scene)
        {
            var serializedText = JsonConvert.SerializeObject(new SceneSavePackage(Version, scene), Formatting.Indented);

            File.WriteAllText(Path.Combine(sceneSavePath, scene.name, sceneFileExtension), serializedText);
        }
Exemple #2
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 public GameCore(GameScene startScene)
 {
     SetScene(startScene);
 }
Exemple #3
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 public void SetScene(GameScene newScene)
 {
     scene = newScene;
 }
Exemple #4
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 public SceneSavePackage(string version, GameScene scene)
 {
     this.version = version;
     this.scene   = scene;
 }
Exemple #5
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 public SceneSavePackage(string version, GameScene scene)
 {
     this.version = version;
     this.scene = scene;
 }
Exemple #6
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 public void SetScene(GameScene newScene)
 {
     scene = newScene;
 }
Exemple #7
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 public static void Save(GameScene scene)
 {
     var serializedText = JsonConvert.SerializeObject(new SceneSavePackage(Version, scene), Formatting.Indented);
     File.WriteAllText(Path.Combine(sceneSavePath, scene.name, sceneFileExtension), serializedText);
 }
Exemple #8
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 public GameCore(GameScene startScene)
 {
     SetScene(startScene);
 }