Exemple #1
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 private static extern void Internal_SetFocusedOn(IntPtr nativeInstance, ref GUIElementStateStyle value);
Exemple #2
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 private static extern void Internal_SetNormal(IntPtr nativeInstance, ref GUIElementStateStyle value);
Exemple #3
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 private static extern void Internal_GetActiveOn(IntPtr nativeInstance, out GUIElementStateStyle value);
                /// <summary>
                /// Updates all GUI elements from the current state values.
                /// </summary>
                /// <param name="state">State object to display in the GUI.</param>
                public void Refresh(GUIElementStateStyle state)
                {
                    this.state = state;

                    textureField.Value = state.Texture;
                    textColorField.Value = state.TextColor;
                }
Exemple #5
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 private static extern void Internal_SetNormalOn(IntPtr nativeInstance, ref GUIElementStateStyle value);
Exemple #6
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 private static extern void Internal_SetFocused(IntPtr nativeInstance, ref GUIElementStateStyle value);
Exemple #7
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 private static extern void Internal_GetNormal(IntPtr nativeInstance, out GUIElementStateStyle value);
Exemple #8
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 private static extern void Internal_GetFocusedOn(IntPtr nativeInstance, out GUIElementStateStyle value);