public void linkProgram(WebGLProgram program)
        {
#if _DEBUG
            Log.Info(string.Format("linkProgram {0}", program.Value));
#endif

#if GLEW_STATIC
            Gl.glLinkProgram(program.Value);
#else
            Gl.__glewLinkProgram(program.Value);
#endif
            this.ErrorTest();
        }