C# (CSharp) Axiom.Graphics TextureUnitState.SetTextureAddressingMode - 1 exemples trouvés. Ce sont les exemples réels les mieux notés de Axiom.Graphics.TextureUnitState.SetTextureAddressingMode extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Sets the texture addressing mode, i.e. what happens at uv values above 1.0.
The default is TAM_WRAP i.e. the texture repeats over values of 1.0. This is a shortcut method which sets the addressing mode for all coordinates at once; you can also call the more specific method to set the addressing mode per coordinate. This applies for both the fixed-function and programmable pipelines.