Exemple #1
0
 public void GameStart()
 {
     // crear los datos del juego
     LoadScene = gameObject.AddComponent <loaderScene>();
     // Cambiar para cinematica1
     LoadScene.SetSceneName("0000");
     LoadScene.changeScene();
 }
Exemple #2
0
 // Use this for initialization
 void Awake()
 {
     loader = gameObject.AddComponent <loaderScene>();
     if (instance == null)
     {
         instance = this;
     }
     //	gameover.enabled = false;
 }
Exemple #3
0
 // Use this for initialization
 void Start()
 {
     loaderscene = gameObject.AddComponent <loaderScene>();
     // Cambiar para cinematica1
     loaderscene.SetSceneName("01Level_01selva");
 }