void Multiply(geom.AffineTransform at, MatrixOrder order) { Multiply(NativeObject, at, order); }
internal static void Multiply(geom.AffineTransform to, geom.AffineTransform add, MatrixOrder order) { if(order == MatrixOrder.Prepend) to.concatenate(add); else to.preConcatenate(add); }
internal Matrix (geom.AffineTransform ptr) { _nativeMatrix = ptr; }