void Multiply(geom.AffineTransform at, MatrixOrder order) {
			Multiply(NativeObject, at, order);
		}
		internal static void Multiply(geom.AffineTransform to, geom.AffineTransform add, MatrixOrder order) {
			if(order == MatrixOrder.Prepend)
				to.concatenate(add);
			else
				to.preConcatenate(add);
		}
		internal Matrix (geom.AffineTransform ptr)
		{
			_nativeMatrix = ptr;
		}