void Start() { PlayerTransform = GetComponent <Transform>(); PlayerRigid2D = GetComponent <Rigidbody2D>(); PlayerCollider = GetComponent <PolygonCollider2D>() as Collider2D; PlayerSprite = GetComponent <SpriteRenderer>(); Eraser = GameObject.Find("ctw_Eraser_Player").GetComponent <ctw_Eraser_behavior>(); MainCamera = GameObject.Find("ctw_Main Camera").GetComponent <Camera>(); CameraScript = MainCamera.GetComponent <ctw_Camera_behavior>(); Effect = GameObject.Find("ctw_Effector").GetComponent <ctw_Effector_behavior>(); }
void Start() { MaxHP = 10000; HP = 10000; LastHP = 10000; PlayerTransform = GameObject.Find("ctw_Player").GetComponent <Transform>(); PlayerRigid2D = GameObject.Find("ctw_Player").GetComponent <Rigidbody2D>(); PlayerScript = GameObject.Find("ctw_Player").GetComponent <ctw_Player_behavior>(); CameraScript = GameObject.Find("ctw_Main Camera").GetComponent <ctw_Camera_behavior>(); BossTransform = GetComponent <Transform>(); BossSprite = GetComponent <SpriteRenderer>(); Eraser = GameObject.Find("ctw_Eraser_Boss").GetComponent <ctw_Eraser_behavior>(); Invoke("Timer_AttackCool", 1f); }