예제 #1
0
    void Start()
    {
        PlayerTransform = GetComponent <Transform>();
        PlayerRigid2D   = GetComponent <Rigidbody2D>();
        PlayerCollider  = GetComponent <PolygonCollider2D>() as Collider2D;
        PlayerSprite    = GetComponent <SpriteRenderer>();

        Eraser = GameObject.Find("ctw_Eraser_Player").GetComponent <ctw_Eraser_behavior>();

        MainCamera = GameObject.Find("ctw_Main Camera").GetComponent <Camera>();

        CameraScript = MainCamera.GetComponent <ctw_Camera_behavior>();

        Effect = GameObject.Find("ctw_Effector").GetComponent <ctw_Effector_behavior>();
    }
예제 #2
0
    void Start()
    {
        MaxHP  = 10000;
        HP     = 10000;
        LastHP = 10000;

        PlayerTransform = GameObject.Find("ctw_Player").GetComponent <Transform>();
        PlayerRigid2D   = GameObject.Find("ctw_Player").GetComponent <Rigidbody2D>();
        PlayerScript    = GameObject.Find("ctw_Player").GetComponent <ctw_Player_behavior>();

        CameraScript = GameObject.Find("ctw_Main Camera").GetComponent <ctw_Camera_behavior>();

        BossTransform = GetComponent <Transform>();
        BossSprite    = GetComponent <SpriteRenderer>();
        Eraser        = GameObject.Find("ctw_Eraser_Boss").GetComponent <ctw_Eraser_behavior>();

        Invoke("Timer_AttackCool", 1f);
    }