void InputChecks() { if (XInput.GetConnected(0)) { XInput.DownloadPackets(1); rightStick = XInput.GetRightStick(0); camControl.x += rightStick.xAxis; camControl.y += -rightStick.yAxis; //Debug.Log(rightStick.xAxis + ", " + rightStick.yAxis); CameraMove(camControl); } else { camControl.x += Input.GetAxis("Mouse X"); camControl.y += -Input.GetAxis("Mouse Y"); CameraMove(camControl); } }