Exemple #1
0
        public IEnumerator FindMyZonePlayerInZone1()
        {
            yield return(null);

            Vector3 _playerTransform = new Vector3(0, 0, 0);

            Assert.AreEqual(1, worldDivider.FindMyZone(_playerTransform).Id);
        }
 private void UpdateZonesInfo()
 {
     myZone        = zoneManager.FindMyZone(playerTransform.position);
     adjacentZones = zoneManager.GetNeighbours(playerTransform.position, current_AOIM_radius);
 }