Exemple #1
0
        private ActionStatus  PickupItems()
        {
            if (this.m_ItemCollection.Count == 0)
            {
                InventoryManager.Notifications.empty.Show(gameObject.name.Replace("(Clone)", "").ToLower());
                return(ActionStatus.Failure);
            }
            ItemContainer[] windows = WidgetUtility.FindAll <ItemContainer>(this.m_WindowName);
            List <Item>     items   = new List <Item>();

            if (this.m_Amount < 0)
            {
                items.AddRange(this.m_ItemCollection);
            }
            else
            {
                for (int i = 0; i < this.m_Amount; i++)
                {
                    Item item = this.m_ItemCollection[Random.Range(0, this.m_ItemCollection.Count)];
                    items.Add(item);
                }
            }

            for (int i = 0; i < items.Count; i++)
            {
                Item item = items[i];
                if (windows.Length > 0)
                {
                    for (int j = 0; j < windows.Length; j++)
                    {
                        ItemContainer current = windows[j];

                        if (current.StackOrAdd(item))
                        {
                            this.m_ItemCollection.Remove(item);
                            break;
                        }
                    }
                }
                else
                {
                    //Drop items to ground
                    DropItem(item);
                    this.m_ItemCollection.Remove(item);
                }
            }

            return(ActionStatus.Success);
        }