public static void InitMaterialLookup()
        {
            var tempWear = new WearNTear();

            foreach (WearNTear.MaterialType material in Enum.GetValues(typeof(WearNTear.MaterialType)))
            {
                tempWear.m_materialType = material;

                MaterialProperties props = default(MaterialProperties);
                tempWear.GetMaterialProperties(out props.maxSupport, out props.minSupport, out props.horizontalLoss, out props.verticalLoss);
                materialLookup.Add(material, props);
            }
        }