public void ClampToZeroStatic2()
        {
            Vector2D v = new Vector2D(0.1, 0.1);

            v = Vector2D.ClampToZero(v, 0.11);
            Assert.AreEqual(Vector2D.Zero, v);
            v = new Vector2D(0.1, -0.11);
            v = Vector2D.ClampToZero(v, 0.1);
            Assert.AreNotEqual(Vector2D.Zero, v);
        }
        public void ClampToZeroStatic1()
        {
            Vector2D v = new Vector2D(Numeric.EpsilonD / 2, Numeric.EpsilonD / 2);

            v = Vector2D.ClampToZero(v);
            Assert.AreEqual(Vector2D.Zero, v);
            v = new Vector2D(-Numeric.EpsilonD * 2, Numeric.EpsilonD);
            v = Vector2D.ClampToZero(v);
            Assert.AreNotEqual(Vector2D.Zero, v);
        }
Exemple #3
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 public void ClampToZero2()
 {
     Vector2D v = new Vector2D(0.1, 0.1);
       v.ClampToZero(0.11);
       Assert.AreEqual(Vector2D.Zero, v);
       v = new Vector2D(0.1, -0.11);
       v.ClampToZero(0.1);
       Assert.AreNotEqual(Vector2D.Zero, v);
 }
Exemple #4
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 public void ClampToZero1()
 {
     Vector2D v = new Vector2D(Numeric.EpsilonD / 2, Numeric.EpsilonD / 2);
       v.ClampToZero();
       Assert.AreEqual(Vector2D.Zero, v);
       v = new Vector2D(-Numeric.EpsilonD * 2, Numeric.EpsilonD);
       v.ClampToZero();
       Assert.AreNotEqual(Vector2D.Zero, v);
 }