private static void CreateAnimation()
    {
        string path = Application.streamingAssetsPath;

        path = EditorUtility.SaveFilePanel("Chroma Animation", path, "Animation", "chroma");
        if (!string.IsNullOrEmpty(path))
        {
            string animation = Path.GetFileName(path);
            UnityNativeChromaSDK.CreateAnimation(animation, UnityNativeChromaSDK.Device.ChromaLink);
            UnityNativeChromaSDK.EditAnimation(animation);
            AssetDatabase.Refresh();
        }
    }