/// <summary> /// 1 开始战斗 2结束战斗 /// </summary> /// <param name="starid"></param> /// <param name="type"></param> public void ArrayedSoldier(int starid, int type) { UnitStar _star = GetUnitStarById(starid); switch (type) { case 1: _star.ArrayedSoldier(); break; case 2: _star.HomePosition(); break; } }