static int _m_Deserialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MongoDB.Bson.Serialization.Serializers.UInt64Serializer gen_to_be_invoked = (MongoDB.Bson.Serialization.Serializers.UInt64Serializer)translator.FastGetCSObj(L, 1); { MongoDB.Bson.Serialization.BsonDeserializationContext _context = (MongoDB.Bson.Serialization.BsonDeserializationContext)translator.GetObject(L, 2, typeof(MongoDB.Bson.Serialization.BsonDeserializationContext)); MongoDB.Bson.Serialization.BsonDeserializationArgs _args; translator.Get(L, 3, out _args); ulong gen_ret = gen_to_be_invoked.Deserialize(_context, _args); LuaAPI.lua_pushuint64(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Connect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Utopia.GameNet gen_to_be_invoked = (Utopia.GameNet)translator.FastGetCSObj(L, 1); { string __host = LuaAPI.lua_tostring(L, 2); int __port = LuaAPI.xlua_tointeger(L, 3); ulong gen_ret = gen_to_be_invoked.Connect(__host, __port); LuaAPI.lua_pushuint64(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetGcNID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GateServer.GSUserMgr __cl_gen_to_be_invoked = (GateServer.GSUserMgr)translator.FastGetCSObj(L, 1); { uint sid = LuaAPI.xlua_touint(L, 2); ulong gcNID; bool __cl_gen_ret = __cl_gen_to_be_invoked.GetGcNID(sid, out gcNID); LuaAPI.lua_pushboolean(L, __cl_gen_ret); LuaAPI.lua_pushuint64(L, gcNID); return(2); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_TryGetValue(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Collections.Concurrent.ConcurrentDictionary <long, ulong> gen_to_be_invoked = (System.Collections.Concurrent.ConcurrentDictionary <long, ulong>)translator.FastGetCSObj(L, 1); { long _key = LuaAPI.lua_toint64(L, 2); ulong _value; bool gen_ret = gen_to_be_invoked.TryGetValue( _key, out _value); LuaAPI.lua_pushboolean(L, gen_ret); LuaAPI.lua_pushuint64(L, _value); return(2); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
int UnityEngineNetworkingUnityWebRequest_g_get_downloadedBytes(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.Networking.UnityWebRequest gen_to_be_invoked = (UnityEngine.Networking.UnityWebRequest)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushuint64(L, gen_to_be_invoked.downloadedBytes); return(1); }
static int _g_get_nonStreamingTextureMemory(RealStatePtr L) { try { LuaAPI.lua_pushuint64(L, UnityEngine.Texture.nonStreamingTextureMemory); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_streamingTextureLoadingCount(RealStatePtr L) { try { LuaAPI.lua_pushuint64(L, UnityEngine.Texture.streamingTextureLoadingCount); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_Hash(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.Util.RetainedGizmos.Hasher gen_to_be_invoked; translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushuint64(L, gen_to_be_invoked.Hash); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_exp(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DungeonDeadSpaceScore __cl_gen_to_be_invoked = (xc.DungeonDeadSpaceScore)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushuint64(L, __cl_gen_to_be_invoked.exp); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _g_get_mLastJeffies(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameCloud.Unity.Common.TimerShaft gen_to_be_invoked = (GameCloud.Unity.Common.TimerShaft)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushuint64(L, gen_to_be_invoked.mLastJeffies); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_rid(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BattleServer.Battle.Model.Entity __cl_gen_to_be_invoked = (BattleServer.Battle.Model.Entity)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushuint64(L, __cl_gen_to_be_invoked.rid); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _g_get_MailId(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.MailInfo __cl_gen_to_be_invoked = (xc.MailInfo)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushuint64(L, __cl_gen_to_be_invoked.MailId); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _g_get_num(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.ItemManager.TmpGetGoods __cl_gen_to_be_invoked = (xc.ItemManager.TmpGetGoods)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushuint64(L, __cl_gen_to_be_invoked.num); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _g_get_cpuTimePresentCalled(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.FrameTiming gen_to_be_invoked; translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushuint64(L, gen_to_be_invoked.cpuTimePresentCalled); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_ByteDownloaded(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.UnityWebRequestAsync gen_to_be_invoked = (DCET.Model.UnityWebRequestAsync)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushuint64(L, gen_to_be_invoked.ByteDownloaded); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_gcNID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); CentralServer.User.CSUser __cl_gen_to_be_invoked = (CentralServer.User.CSUser)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushuint64(L, __cl_gen_to_be_invoked.gcNID); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _g_get_mExpires(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.EbTimeEvent gen_to_be_invoked = (Casinos.EbTimeEvent)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushuint64(L, gen_to_be_invoked.mExpires); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_SequenceNumber(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Unity.Entities.World gen_to_be_invoked = (Unity.Entities.World)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushuint64(L, gen_to_be_invoked.SequenceNumber); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_frameCount(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.Video.VideoClip __cl_gen_to_be_invoked = (UnityEngine.Video.VideoClip)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushuint64(L, __cl_gen_to_be_invoked.frameCount); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _g_get_sceneCullingMask(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushuint64(L, gen_to_be_invoked.sceneCullingMask); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_Key(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { System.Collections.Generic.KeyValuePair <ulong, xc.GoodsEquip> __cl_gen_to_be_invoked; translator.Get(L, 1, out __cl_gen_to_be_invoked); LuaAPI.lua_pushuint64(L, __cl_gen_to_be_invoked.Key); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _g_get_FairyValleyExpRecord(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.InstanceManager __cl_gen_to_be_invoked = (xc.InstanceManager)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushuint64(L, __cl_gen_to_be_invoked.FairyValleyExpRecord); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _m_AddOrUpdate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Collections.Concurrent.ConcurrentDictionary <long, ulong> gen_to_be_invoked = (System.Collections.Concurrent.ConcurrentDictionary <long, ulong>)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 4 && (LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) || LuaAPI.lua_isint64(L, 2)) && (LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) || LuaAPI.lua_isuint64(L, 3)) && translator.Assignable <System.Func <long, ulong, ulong> >(L, 4)) { long _key = LuaAPI.lua_toint64(L, 2); ulong _addValue = LuaAPI.lua_touint64(L, 3); System.Func <long, ulong, ulong> _updateValueFactory = translator.GetDelegate <System.Func <long, ulong, ulong> >(L, 4); ulong gen_ret = gen_to_be_invoked.AddOrUpdate( _key, _addValue, _updateValueFactory); LuaAPI.lua_pushuint64(L, gen_ret); return(1); } if (gen_param_count == 4 && (LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) || LuaAPI.lua_isint64(L, 2)) && translator.Assignable <System.Func <long, ulong> >(L, 3) && translator.Assignable <System.Func <long, ulong, ulong> >(L, 4)) { long _key = LuaAPI.lua_toint64(L, 2); System.Func <long, ulong> _addValueFactory = translator.GetDelegate <System.Func <long, ulong> >(L, 3); System.Func <long, ulong, ulong> _updateValueFactory = translator.GetDelegate <System.Func <long, ulong, ulong> >(L, 4); ulong gen_ret = gen_to_be_invoked.AddOrUpdate( _key, _addValueFactory, _updateValueFactory); LuaAPI.lua_pushuint64(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to System.Collections.Concurrent.ConcurrentDictionary<long, ulong>.AddOrUpdate!")); }
static int _m_GetCpuTimerFrequency_xlua_st_(RealStatePtr L) { try { { var gen_ret = UnityEngine.FrameTimingManager.GetCpuTimerFrequency( ); LuaAPI.lua_pushuint64(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_RandUInt64_xlua_st_(RealStatePtr L) { try { { ulong gen_ret = DCET.Model.RandomHelper.RandUInt64( ); LuaAPI.lua_pushuint64(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SwapUInt64_xlua_st_(RealStatePtr L) { try { { ulong _n = LuaAPI.lua_touint64(L, 1); ulong gen_ret = XLuaFramework.Util.SwapUInt64(_n); LuaAPI.lua_pushuint64(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetGoodsNumForMagicEquipBagByTypeId_xlua_st_(RealStatePtr L) { try { { uint eid = LuaAPI.xlua_touint(L, 1); ulong __cl_gen_ret = xc.Magic.MagicEquipHelper.GetGoodsNumForMagicEquipBagByTypeId(eid); LuaAPI.lua_pushuint64(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_ToUInt64_xlua_st_(RealStatePtr L) { try { { string _value = LuaAPI.lua_tostring(L, 1); ulong gen_ret = MongoDB.Bson.IO.JsonConvert.ToUInt64(_value); LuaAPI.lua_pushuint64(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_ToUInt64_xlua_st_(RealStatePtr L) { try { { byte[] _value = LuaAPI.lua_tobytes(L, 1); int _startIndex = LuaAPI.xlua_tointeger(L, 2); ulong gen_ret = System.BitConverter.ToUInt64(_value, _startIndex); LuaAPI.lua_pushuint64(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
void pushPrimitive(RealStatePtr L, object o) { if (o is sbyte || o is byte || o is short || o is ushort || o is int) { int i = Convert.ToInt32(o); LuaAPI.xlua_pushinteger(L, i); } else if (o is uint) { LuaAPI.xlua_pushuint(L, (uint)o); } else if (o is float || o is double) { double d = Convert.ToDouble(o); LuaAPI.lua_pushnumber(L, d); } else if (o is IntPtr) { LuaAPI.lua_pushlightuserdata(L, (IntPtr)o); } else if (o is char) { LuaAPI.xlua_pushinteger(L, (char)o); } else if (o is long) { LuaAPI.lua_pushint64(L, Convert.ToInt64(o)); } else if (o is ulong) { LuaAPI.lua_pushuint64(L, Convert.ToUInt64(o)); } else if (o is bool) { bool b = (bool)o; LuaAPI.lua_pushboolean(L, b); } else { throw new Exception("No support type " + o.GetType()); } }