static int _m_GetPropertyBlock(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Renderer __cl_gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); try { { UnityEngine.MaterialPropertyBlock dest = (UnityEngine.MaterialPropertyBlock)translator.GetObject(L, 2, typeof(UnityEngine.MaterialPropertyBlock)); __cl_gen_to_be_invoked.GetPropertyBlock(dest); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m___Register_xlua_st_(RealStatePtr L) { try { { System.IntPtr _L = LuaAPI.lua_touserdata(L, 1); XLua.CSObjectWrap.XLuaCSObjectWrapXLuaCSObjectWrapXLuaCSObjectWrapFairyGUIRichTextFieldWrapWrapWrapWrap.__Register( _L ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } }
static int _m_InitState_xlua_st_(RealStatePtr L) { try { { int _seed = LuaAPI.xlua_tointeger(L, 1); UnityEngine.Random.InitState( _seed ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } }
static int _m_BuildGenericAvatar_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _rootMotionTransformName = LuaAPI.lua_tostring(L, 2); UnityEngine.Avatar gen_ret = UnityEngine.AvatarBuilder.BuildGenericAvatar(_go, _rootMotionTransformName); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetComponents(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 2 && translator.Assignable <System.Type>(L, 2)) { System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); UnityEngine.Component[] gen_ret = gen_to_be_invoked.GetComponents(_type); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 3 && translator.Assignable <System.Type>(L, 2) && translator.Assignable <System.Collections.Generic.List <UnityEngine.Component> >(L, 3)) { System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); System.Collections.Generic.List <UnityEngine.Component> _results = (System.Collections.Generic.List <UnityEngine.Component>)translator.GetObject(L, 3, typeof(System.Collections.Generic.List <UnityEngine.Component>)); gen_to_be_invoked.GetComponents(_type, _results); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GameObject.GetComponents!")); }
static int _m___Register_xlua_st_(RealStatePtr L) { try { { System.IntPtr _L = LuaAPI.lua_touserdata(L, 1); XLua.CSObjectWrap.XLuaCSObjectWrapXLuaCSObjectWrapXLuaCSObjectWrapDCETModelPrefabLightmapDataWrapWrapWrapWrap.__Register( _L ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } }
static int _m___Register_xlua_st_(RealStatePtr L) { try { { System.IntPtr _L = LuaAPI.lua_touserdata(L, 1); XLua.CSObjectWrap.XLuaCSObjectWrapXLuaCSObjectWrapXLuaCSObjectWrapMongoDBBsonSerializationSerializersBsonSymbolSerializerWrapWrapWrapWrap.__Register( _L ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } }
static int _m_SetMatrixArray(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ComputeShader gen_to_be_invoked = (UnityEngine.ComputeShader)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <UnityEngine.Matrix4x4[]>(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Matrix4x4[] _values = (UnityEngine.Matrix4x4[])translator.GetObject(L, 3, typeof(UnityEngine.Matrix4x4[])); gen_to_be_invoked.SetMatrixArray(_nameID, _values); return(0); } if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <UnityEngine.Matrix4x4[]>(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); UnityEngine.Matrix4x4[] _values = (UnityEngine.Matrix4x4[])translator.GetObject(L, 3, typeof(UnityEngine.Matrix4x4[])); gen_to_be_invoked.SetMatrixArray(_name, _values); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ComputeShader.SetMatrixArray!")); }
static int _m_SetBool(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ComputeShader gen_to_be_invoked = (UnityEngine.ComputeShader)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); bool _val = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.SetBool(_nameID, _val); return(0); } if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); bool _val = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.SetBool(_name, _val); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ComputeShader.SetBool!")); }
static int _m_ReadRegularExpression(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MongoDB.Bson.IO.BsonDocumentReader gen_to_be_invoked = (MongoDB.Bson.IO.BsonDocumentReader)translator.FastGetCSObj(L, 1); { MongoDB.Bson.BsonRegularExpression gen_ret = gen_to_be_invoked.ReadRegularExpression( ); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_ReadTimestamp(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MongoDB.Bson.IO.BsonDocumentReader gen_to_be_invoked = (MongoDB.Bson.IO.BsonDocumentReader)translator.FastGetCSObj(L, 1); { long gen_ret = gen_to_be_invoked.ReadTimestamp( ); LuaAPI.lua_pushint64(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetLights_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.LightType _type; translator.Get(L, 1, out _type); int _layer = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Light[] gen_ret = UnityEngine.Light.GetLights(_type, _layer); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetSelectedNode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.GTree gen_to_be_invoked = (FairyGUI.GTree)translator.FastGetCSObj(L, 1); { FairyGUI.GTreeNode gen_ret = gen_to_be_invoked.GetSelectedNode( ); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetClosestReflectionProbes(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Renderer __cl_gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); try { { System.Collections.Generic.List <UnityEngine.Rendering.ReflectionProbeBlendInfo> result = (System.Collections.Generic.List <UnityEngine.Rendering.ReflectionProbeBlendInfo>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List <UnityEngine.Rendering.ReflectionProbeBlendInfo>)); __cl_gen_to_be_invoked.GetClosestReflectionProbes(result); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_Euler_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { float _x = (float)LuaAPI.lua_tonumber(L, 1); float _y = (float)LuaAPI.lua_tonumber(L, 2); float _z = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.Euler(_x, _y, _z); translator.PushUnityEngineQuaternion(L, gen_ret); return(1); } if (gen_param_count == 1 && translator.Assignable <UnityEngine.Vector3>(L, 1)) { UnityEngine.Vector3 _euler; translator.Get(L, 1, out _euler); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.Euler(_euler); translator.PushUnityEngineQuaternion(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Quaternion.Euler!")); }
static int _m___Register_xlua_st_(RealStatePtr L) { try { { System.IntPtr _L = LuaAPI.lua_touserdata(L, 1); XLua.CSObjectWrap.MongoDBBsonSerializationConventionsNamedIdMemberConventionWrap.__Register( _L ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } }
static int _m_Angle_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Quaternion _a; translator.Get(L, 1, out _a); UnityEngine.Quaternion _b; translator.Get(L, 2, out _b); float gen_ret = UnityEngine.Quaternion.Angle(_a, _b); LuaAPI.lua_pushnumber(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Dot_xlua_st_(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { { UnityEngine.Quaternion a; translator.Get(L, 1, out a); UnityEngine.Quaternion b; translator.Get(L, 2, out b); float __cl_gen_ret = UnityEngine.Quaternion.Dot(a, b); LuaAPI.lua_pushnumber(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_CalculateSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.R2C_Ping gen_to_be_invoked = (DCET.Model.R2C_Ping)translator.FastGetCSObj(L, 1); { int gen_ret = gen_to_be_invoked.CalculateSize( ); LuaAPI.xlua_pushinteger(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { float x = (float)LuaAPI.lua_tonumber(L, 2); float y = (float)LuaAPI.lua_tonumber(L, 3); float z = (float)LuaAPI.lua_tonumber(L, 4); float w = (float)LuaAPI.lua_tonumber(L, 5); UnityEngine.Quaternion __cl_gen_ret = new UnityEngine.Quaternion(x, y, z, w); translator.PushUnityEngineQuaternion(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Quaternion constructor!")); }
static int _m_BuildHumanAvatar_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.HumanDescription _humanDescription; translator.Get(L, 2, out _humanDescription); UnityEngine.Avatar gen_ret = UnityEngine.AvatarBuilder.BuildHumanAvatar(_go, _humanDescription); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m___Register_xlua_st_(RealStatePtr L) { try { { System.IntPtr _L = LuaAPI.lua_touserdata(L, 1); XLua.CSObjectWrap.LitJsonJsonWriterWrap.__Register( _L ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } }
static int _m_GetComponent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 2 && translator.Assignable <System.Type>(L, 2)) { System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); UnityEngine.Component gen_ret = gen_to_be_invoked.GetComponent(_type); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _type = LuaAPI.lua_tostring(L, 2); UnityEngine.Component gen_ret = gen_to_be_invoked.GetComponent(_type); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GameObject.GetComponent!")); }
static int _m_GetWWWStreamingAssetsPath(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.PathMgr gen_to_be_invoked = (Casinos.PathMgr)translator.FastGetCSObj(L, 1); { string gen_ret = gen_to_be_invoked.GetWWWStreamingAssetsPath( ); LuaAPI.lua_pushstring(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_IsPreloading(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.StreamingController gen_to_be_invoked = (UnityEngine.StreamingController)translator.FastGetCSObj(L, 1); { bool gen_ret = gen_to_be_invoked.IsPreloading( ); LuaAPI.lua_pushboolean(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_AngleAxis_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { float _angle = (float)LuaAPI.lua_tonumber(L, 1); UnityEngine.Vector3 _axis; translator.Get(L, 2, out _axis); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.AngleAxis(_angle, _axis); translator.PushUnityEngineQuaternion(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_HandleNotifySysClose(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.SysConfigManager __cl_gen_to_be_invoked = (xc.SysConfigManager)translator.FastGetCSObj(L, 1); try { { uint sys_id = LuaAPI.xlua_touint(L, 2); __cl_gen_to_be_invoked.HandleNotifySysClose(sys_id); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_FromToRotation_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Vector3 _fromDirection; translator.Get(L, 1, out _fromDirection); UnityEngine.Vector3 _toDirection; translator.Get(L, 2, out _toDirection); UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.FromToRotation(_fromDirection, _toDirection); translator.PushUnityEngineQuaternion(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetPathNode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.PathHandler gen_to_be_invoked = (PF.PathHandler)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nodeIndex = LuaAPI.xlua_tointeger(L, 2); PF.PathNode gen_ret = gen_to_be_invoked.GetPathNode(_nodeIndex); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 2 && translator.Assignable <PF.GraphNode>(L, 2)) { PF.GraphNode _node = (PF.GraphNode)translator.GetObject(L, 2, typeof(PF.GraphNode)); PF.PathNode gen_ret = gen_to_be_invoked.GetPathNode(_node); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to PF.PathHandler.GetPathNode!")); }
static int _m_RemoveEventListener(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.IEventDispatcher gen_to_be_invoked = (FairyGUI.IEventDispatcher)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <FairyGUI.EventCallback0>(L, 3)) { string _strType = LuaAPI.lua_tostring(L, 2); FairyGUI.EventCallback0 _callback = translator.GetDelegate <FairyGUI.EventCallback0>(L, 3); gen_to_be_invoked.RemoveEventListener(_strType, _callback); return(0); } if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <FairyGUI.EventCallback1>(L, 3)) { string _strType = LuaAPI.lua_tostring(L, 2); FairyGUI.EventCallback1 _callback = translator.GetDelegate <FairyGUI.EventCallback1>(L, 3); gen_to_be_invoked.RemoveEventListener(_strType, _callback); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to FairyGUI.IEventDispatcher.RemoveEventListener!")); }