public string GetDecompiledText(UndertaleCode code, GlobalDecompileContext context = null)
        {
            string output = "GetDecompiledText(): " + code?.ToString();

            Console.Write(output);
            return(output);
        }
        public string GetDisassemblyText(UndertaleCode code)
        {
            string output = "GetDisassemblyText(): " + code?.ToString();

            Console.Write(output);
            return(output);
        }
 public void ReplaceTextInGML(UndertaleCode code, string keyword, string replacement, bool caseSensitive = false, bool isRegex = false, GlobalDecompileContext context = null)
 {
     Console.Write("ReplaceTextInGML(): " + code.ToString() + ", " + keyword + ", " + replacement + ", " + caseSensitive.ToString() + ", " + isRegex.ToString() + ", " + context?.ToString());
 }