public string GetDecompiledText(UndertaleCode code, GlobalDecompileContext context = null) { string output = "GetDecompiledText(): " + code?.ToString(); Console.Write(output); return(output); }
public string GetDisassemblyText(UndertaleCode code) { string output = "GetDisassemblyText(): " + code?.ToString(); Console.Write(output); return(output); }
public void ReplaceTextInGML(UndertaleCode code, string keyword, string replacement, bool caseSensitive = false, bool isRegex = false, GlobalDecompileContext context = null) { Console.Write("ReplaceTextInGML(): " + code.ToString() + ", " + keyword + ", " + replacement + ", " + caseSensitive.ToString() + ", " + isRegex.ToString() + ", " + context?.ToString()); }