Exemple #1
0
        public override void OnInspectorGUI()
        {
            if (UseDefaultInspector)
            {
                base.OnInspectorGUI();
            }
            if (Dirty)
            {
                _layout.Clear();
                this.InitUI(_layout);
                Dirty = false;
            }

            this.ShowDisplay();
        }
Exemple #2
0
        protected virtual void OnSceneGUI()
        {
            if (Dirty)
            {
                _sceneGUILayout.Clear();
                _sceneWidgets.Clear();

                this.InitSceneGUI(_sceneGUILayout);

                this.InitSceneWidget(_sceneWidgets);

                Dirty = false;
            }

            this.ShowDisplay();

            this.DoSceneEvent();
        }