public void AddBtnOnClickListener(string widgetName, UnityAction action) { UIWidget tmp = GetUIWidget(widgetName); if (tmp != null) { tmp.AddBtnClickListener(action); } }
public void AddBtnOnClickListener(string subName, string widgetName, UnityAction action) { UIWidget tmp = GetSubManager(subName).GetWidget(widgetName).GetComponent <UIWidget>(); if (tmp != null) { tmp.AddBtnClickListener(action); } }