Exemple #1
0
 private void glControl_MouseDown(object sender, MouseEventArgs e)
 {
     if (ModuleHandler._CoreModules.Keys.Contains("UITextures"))
     {
         CoreModule coreModule = null;
         ModuleHandler._CoreModules.TryGetValue("UITextures", out coreModule);
         UICore coreMod = (UICore)coreModule;
         coreMod.OnClick(e.X, e.Y);
     }
     GameCore.MouseDown(e.X, e.Y);
 }