public virtual void SelectSelfAIvsSelf()
    {
        Debug.Log("Decision vs Decision");
        NameHolder temp = GameObject.Find("Name").GetComponent <NameHolder>();

        temp.setGameMode("decisionVsDecision");
        UFE.StartCpuVersusCpu();
    }
 public virtual void SelectCpuVersusCpu()
 {
     UFE.StartCpuVersusCpu();
 }