IEnumerator Animate()
 {
     yield return(TweenUtil.Rotate(eulerFrom: transform.eulerAngles, eulerTo: new Vector3(0, 0, 20), 1.0f, transform));
 }
 public IEnumerator RotateRight()
 {
     yield return(TweenUtil.Rotate(eulerFrom: transform.eulerAngles, eulerTo: new Vector3(0, 0, 0), 0.5f, transform));
 }
Exemple #3
0
    IEnumerator RaiseHand()
    {
        yield return(TweenUtil.Rotate(armRotator.transform.eulerAngles, Vector3.zero, 1, armRotator.transform));

        this.state = State.WaitingHeadClick;
    }