Exemple #1
0
 protected override void OnEnable()
 {
     base.OnEnable();
     _onLevelSpawn.Subscribe(SpawnSteps);
     _onLevelEnd.Subscribe(RespawnSteps);
     _onGameStart.Subscribe(StartGame);
 }
 private void OnEnable()
 {
     if (TransformEvent)
     {
         TransformEvent.Subscribe(Align);
     }
 }
Exemple #3
0
 protected override void OnEnable()
 {
     base.OnEnable();
     _onPlayerSpawn.Subscribe(SetTarget);
 }