Exemple #1
0
 internal void UpgradeTower(Tower t)
 {
     //if (t.UpgradeCost <= ActivePlayer.Money && t.Level + 1 < t.MaxLevel)
     //{
     //    ActivePlayer.Money -= (uint)t.UpgradeCost;
     //    MoneyDisplay = String.Format("Dinero Disponible: {0}", ActivePlayer.Money.ToString());
     t.UpgradeBuff();
     //}
 }