public void Select(Tower tower) { mTowerSelected = tower; tower.ShowSelector(true); foreach (Tower t in Towers) { if (t != mTowerSelected) t.ShowSelector(false); } mSelected = true; }
public void Select(Tower tower) { mTowerSelected = tower; tower.ShowSelector(true); foreach (Tower t in Towers) { if (t != mTowerSelected) t.ShowSelector(false); } mSelected = true; }