Exemple #1
0
 public void UI_SelectFire(Tile id)
 {
     if (id.Target())
     {
         UIManager.setEnemyUI(AI.EnemyOnTile(id.ID).GetComponent<Enemy>());
         Board.buildAccept(id.ID);
         cam.mode = CameraControl.SelectedMode.AcceptFire;
         cam.selectedTile = id.ID;
     }
 }