void Start() { Cube = gameObject; AboutCreatPlane = GameObject.Find("Manager").GetComponent <CreatePlane>(); _whiteGame = GameObject.Find("whitePoint"); _blackGame = GameObject.Find("blackPoint"); _blackGame0 = GameObject.Find("blackPoint_0"); _blackGame1 = GameObject.Find("blackPoint_1"); _whiteGame0 = GameObject.Find("whitePoint_0"); _whiteGame1 = GameObject.Find("whitePoint_1"); _systemManager = GameObject.Find("SystemManager").GetComponent <SystemManager>(); CreateSub = 1; _systemManager.BeginRecordTime(); }