private static void OnDrawing(EventArgs args) { DamageIndicator.HealthbarEnabled = MenuMemeger.DrawMenu.GetMenuItem <CheckBox>("com.ikalista.drawing.drawDamage").CurrentValue; DamageIndicator.PercentEnabled = MenuMemeger.DrawMenu.GetMenuItem <CheckBox>("com.ikalista.drawing.drawDamagePercent").CurrentValue; var spells = new Spell.SpellBase[] { SpellMemeger.Q, SpellMemeger.W, SpellMemeger.E, SpellMemeger.R }; foreach ( var spell in spells.Where( x => x.IsReady() && MenuMemeger.DrawMenu.GetMenuItem <CheckBox>("com.ikalista.drawing.drawRanges").CurrentValue)) { Drawing.DrawCircle(ObjectManager.Player.Position, spell.Range, Color.Aqua); } }