public void CreateBots(int how, bool isCreate) { if (isCreate) { for (int i = 0; i < how; i++) { _spawn = _spawnPlayer.spawnPositionBots(ID_bots).position; ID_bots++; var bots = PhotonNetwork.Instantiate("Bot", _spawn, Quaternion.identity); float s = i; bots.GetComponent <nameNick>().setName("Bot " + s, Color.red); listPlayer.Add(bots); } } }