Exemple #1
0
    public void CursorUp()
    {
        if (cursornum > 0)
        {
            cursornum--;
        }

        soundScript.DecideSound2();

        SelectCursor[cursornum].gameObject.SetActive(true);
        SelectCursor[(cursornum + 1) % 4].gameObject.SetActive(false);
        SelectCursor[(cursornum + 2) % 4].gameObject.SetActive(false);
        SelectCursor[(cursornum + 3) % 4].gameObject.SetActive(false);
    }
 public void push_pause()
 {
     if (state == State.Play)
     {
         windowActiveScript.Active();
         soundScript.DecideSound2();
         Pause();
     }
     else
     {
         windowActiveScript.Hidden();
         soundScript.DecideSound1();
         Backgame();
     }
 }