public static bool PlayBGM(SoundMgr @this, string fileName, float time, bool loop)
 {
     if (fileName == "BGM005.ogg" && UnityEngine.Random.Range(0f, 1f) >= 0.5f)
     {
         @this.PlayBGMLegacy("BGM002.ogg", 5f, true);
         return(true);
     }
     return(false);
 }
Exemple #2
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 /// <summary>
 /// ダンスBGM再生(CM3D2)
 /// </summary>
 public void PlayBGMCM3D2Dance(string bgmName)
 {
     soundMgr.PlayBGMLegacy(bgmName, 0f, false);
 }