public static bool PlayBGM(SoundMgr @this, string fileName, float time, bool loop) { if (fileName == "BGM005.ogg" && UnityEngine.Random.Range(0f, 1f) >= 0.5f) { @this.PlayBGMLegacy("BGM002.ogg", 5f, true); return(true); } return(false); }
/// <summary> /// ダンスBGM再生(CM3D2) /// </summary> public void PlayBGMCM3D2Dance(string bgmName) { soundMgr.PlayBGMLegacy(bgmName, 0f, false); }