public void Stop(string soundName) { SoundData sound = this.findSoundByName(soundName); if (sound != null) { sound.Stop(); } }
public void Stop(string _name) { //Debug.Log ("SoundManager Stop _name:" + _name); int _hashID = Animator.StringToHash(_name); SoundData _data = FindSound(_hashID, _name); if (_data != null) { _data.Stop(); } }
public void Stop(string _name) { //Debug.Log ("SoundManager Stop _name:" + _name); int _hashID = _name.GetHashCode(); SoundData _data = FindSound(_hashID, _name); if (_data != null) { _data.Stop(); } }
public static void Stop(string p_table, string p_key) { SoundData _soundData = GetSoundData(p_table, p_key); _soundData.Stop(); }