private void MoveSnakes()
        {
            foreach (var snake in Snakes.ToArray())
            {
                if (snake.TurnsHasNotEaten == Params.SnakeTurnToDie)
                {
                    Snakes.Remove(snake);
                }

                if (snake.IsStarving)
                {
                    var isDead = snake.StarvingSnakeTurn();

                    if (isDead)
                    {
                        Snakes.Remove(snake);
                    }
                }
                else
                {
                    var headLocation = snake.HeadLocation;

                    snake.MoveSnake(GetRandomGrassCell(headLocation));
                }

                if (snake.ShouldSplit)
                {
                    Snakes.Add(snake.SplitSnake());
                }
            }
        }