Exemple #1
0
    private void EatingEat(GameObject other)
    {
        MeshRenderer eatRender = other.GetComponent <MeshRenderer>();

        other.transform.position = Vector3.Slerp(other.transform.position, transform.position, 0.1f);

        if (eatRender.material.color.linear == snakeRenderer.material.color.linear)
        {
            snake.AddTile();
            snake.ChangeScore();
            Debug.Log("Eat");
        }
        else
        {
            GameOver();
        }
    }