private void Update() { if (inTrigger) { if (Input.GetKeyDown(KeyCode.F)) { LanchSaveScreen(); // CheckPointPopUp.enabled = false; } if (finalCheckpoint && objmanager.LevelComplete()) { if (Input.GetKeyDown(KeyCode.N)) { CheckPointPopUp.enabled = false; //Debug.Log("MOVING TO NEXT LEVEL"); //Debug.Log(gm.level); gm.nextLevel(); } } } }