private void OnTriggerEnter2D(Collider2D collision) { if (collision.gameObject.CompareTag("Ball")) { if (isPlayer1Goal == true) { gameManager.Player2Scored(); } else { gameManager.Player1Scored(); } } }
private void OnTriggerEnter2D(Collider2D collision) { if (collision.gameObject.CompareTag("Ball")) { if (isPlayer1Goal == true) { gameManager.Player2Scored(); } else { gameManager.Player1Scored(); } } }