public void SetShowData(ShopTemplate shopT) { if (shopT == null) { LogManager.LogError("YueKaPreview ShopTemplate is null"); return; } nameTxt.text = GameUtils.getString(shopT.getCommodityName()); iconBg.sprite = UIResourceMgr.LoadSprite(common.defaultPath + shopT.getBaseicon()); iconBg.SetNativeSize(); iconImg.sprite = UIResourceMgr.LoadSprite(common.defaultPath + shopT.getResourceName()); string content = shopT.getPreviewContent(); if (string.IsNullOrEmpty(content)) { LogManager.LogError("ShopTemplate表格预览内容描述填写错误!id=" + shopT.getId()); return; } string[] detailTxt = GameUtils.getString(content).Split(new string[] { "#" }, StringSplitOptions.None); if (detailTxt == null || detailTxt.Length == 0) { LogManager.LogError("ShopTemplate表格预览内容描述解析数据为空!id=" + shopT.getId()); return; } for (int i = 0, j = detailTxt.Length; i < j; i++) { CreateDetail(detailTxt[i]); } }
/// <summary> /// 活力商品显示 /// </summary> private void InitPowerShopUI() { int surplusNum_0 = 0; //可用次数 goods = config.getAp_supplement_goods(); //活力补满商品的ID ShopTemplate shopDate = (ShopTemplate)DataTemplate.GetInstance().m_ShopTable.getTableData(goods); if (shopDate == null) { LogManager.Log("is Shop null !!!!"); return; } m_NameTxt_0.text = GameUtils.getString(shopDate.getCommodityName()); m_DesTxt_0.text = GameUtils.getString(shopDate.getCommodityDes()); //商品使用次数+Vip的使用次数 surplusNum_0 = shopDate.getDailyMaxBuy() + vipData.getMaxBuyAp(); //剩余使用次数 Shopbuy shop = ObjectSelf.GetInstance().GetShopBuyInfoByShopId(goods); m_curSurpNum_0 = surplusNum_0 - shop.todaynum; _SurplusNumTxt_0.text = m_curSurpNum_0.ToString(); _Icon_0.sprite = UIResourceMgr.LoadSprite(common.defaultPath + shopDate.getResourceName()); //消耗钻石显示 m_conDiamNum = DataTemplate.GetInstance().GetShopBuyCost(shopDate, shop.todaynum); _ConDiamNumTxt.text = m_conDiamNum.ToString(); SetBtnColor(m_curSurpNum_0, _UserBtn_0, ObjectSelf.GetInstance().Gold); }
public void SetShowData(ShopTemplate shopT) { nameTxt.text = GameUtils.getString(shopT.getCommodityName()); iconImg.sprite = UIResourceMgr.LoadSprite(common.defaultPath + shopT.getResourceName()); //判断当前时间是否打折期间---与购买商品时候是否打折进行比对,如果不同,购买失败,让玩家从新购买; isDiscount = ShopModule.IsShopItemInDiscount(shopT); UpdateMoneyInfo(); }
public QuikBuyGoldItemUI(GameObject go, ShopTemplate shopT) { trans = go.transform; mShopT = shopT; nameTxt = trans.FindChild("NameImg/Text").GetComponent <Text>(); iconBg = trans.FindChild("iconBg").GetComponent <Image>(); iconImg = trans.FindChild("iconImg").GetComponent <Image>(); //iconBtn = trans.FindChild("iconImg").GetComponent<Button>(); detailTxt = trans.FindChild("DetailTxt").GetComponent <Text>(); mCostOldObj = trans.FindChild("CostObj/MoneyCost1").gameObject; mOldImg = trans.FindChild("CostObj/MoneyCost1/Text/bgImg").GetComponent <Image>(); mOldTxt = trans.FindChild("CostObj/MoneyCost1/Text").GetComponent <Text>(); mCostNewObj = trans.FindChild("CostObj/MoneyCost2").gameObject; mNewImg = trans.FindChild("CostObj/MoneyCost2/Text/bgImg").GetComponent <Image>(); mNewTxt = trans.FindChild("CostObj/MoneyCost2/Text").GetComponent <Text>(); buyBtn = trans.FindChild("BuyBtn").GetComponent <Button>(); nameTxt.text = GameUtils.getString(mShopT.getCommodityName()); iconBg.sprite = UIResourceMgr.LoadSprite(common.defaultPath + mShopT.getBaseicon()); iconBg.SetNativeSize(); iconImg.sprite = UIResourceMgr.LoadSprite(common.defaultPath + mShopT.getResourceName()); iconImg.SetNativeSize(); detailTxt.text = GameUtils.getString(mShopT.getCommodityDes()); mOldImg.sprite = GameUtils.GetSpriteByResourceType(mShopT.getCostType()); mNewImg.sprite = GameUtils.GetSpriteByResourceType(mShopT.getCostType()); GameUtils.SetImageGrayState(mOldImg, true); UpdatePerSecond(); //iconBtn.onClick.AddListener(OnItemClick); buyBtn.onClick.AddListener(OnItemClick); }
/// <summary> /// 设置信息,id表示表格id,type = 0表示对应shop表,1表示物品表; /// </summary> /// <param name="id"></param> /// <param name="type"></param> public void SetData(int id, int type) { mId = id; mType = type; switch (type) { case 0: m_UseBtnTxt.text = GameUtils.getString("common_button_purchase"); shopT = DataTemplate.GetInstance().GetShopTemplateByID(id); m_IconImg.sprite = UIResourceMgr.LoadSprite(common.defaultPath + shopT.getResourceName()); m_IconImg.SetNativeSize(); m_TitleTxt.text = GameUtils.getString(shopT.getCommodityName()); mHaveCount = int.MaxValue; int max = DataTemplate.GetInstance().GetShopItemDailyBuyTimes(shopT, ObjectSelf.GetInstance().VipLevel); //剩余使用次数 Shopbuy shop = ObjectSelf.GetInstance().GetShopBuyInfoByShopId(id); mRemineTimes = max - shop.todaynum; mCost = DataTemplate.GetInstance().GetShopBuyCost(shopT, shop.todaynum); m_ReminTxt.text = mRemineTimes.ToString(); m_CostTxt.text = mCost.ToString(); m_CostObj.SetActive(true); m_HaveObj.SetActive(false); long moneyCount = -1; if (ObjectSelf.GetInstance().TryGetResourceCountById(EM_RESOURCE_TYPE.Gold, ref moneyCount)) { GameUtils.SetBtnSpriteGrayState(m_UseBtn, mRemineTimes <= 0 || mCost > moneyCount); } m_DetailTxt.text = GameUtils.getString(shopT.getCommodityDes()); break; case 1: m_UseBtnTxt.text = GameUtils.getString("common_button_use"); itemT = DataTemplate.GetInstance().GetItemTemplateById(id); m_IconImg.sprite = UIResourceMgr.LoadSprite(common.defaultPath + itemT.getIcon()); m_IconImg.SetNativeSize(); m_TitleTxt.text = GameUtils.getString(itemT.getName()); if (!ObjectSelf.GetInstance().TryGetItemCountById(EM_BAG_HASHTABLE_TYPE.EM_BAG_HASHTABLE_TYPE_COMMON, id, ref mHaveCount)) { mHaveCount = 0; } int max1 = ExplorePointModule.GetEPItemUseTimes(itemT, ObjectSelf.GetInstance().VipLevel); //剩余使用次数 int useTimes = ObjectSelf.GetInstance().CommonItemContainer.GetItemUseTimes(EM_BAG_HASHTABLE_TYPE.EM_BAG_HASHTABLE_TYPE_COMMON, id); mRemineTimes = max1 - Mathf.Max(0, useTimes); mCost = 0; m_ReminTxt.text = mRemineTimes.ToString(); m_CostTxt.text = mCost.ToString(); m_CostObj.SetActive(false); m_HaveTxt.text = (mHaveCount > 999 ? 999 : mHaveCount).ToString(); m_HaveObj.SetActive(true); GameUtils.SetBtnSpriteGrayState(m_UseBtn, mRemineTimes <= 0 || mHaveCount <= 0); m_DetailTxt.text = GameUtils.getString(itemT.getDes()); break; default: break; } }