void Start()
    {
        this._actionScript = GameObject.FindWithTag("Actions").GetComponent <SetActionIcon>();
        this._type         = SetActionIcon.IconType.UNINITIALIZED;

        //this.DeactivateAll();
        //this.DeactivateAllInput();
    }
Exemple #2
0
 void Start()
 {
     this._playerScript = this._player.GetComponent <Player>();
     this._action       = GameObject.FindWithTag("Actions").GetComponent <SetActionIcon>();
 }