protected void Broadcast(BroadcastMessageType type, int var1, int var2) { if (!_wrapper.IsConnected) { return; } _wrapper.BroadcastMessage(type, var1, var2); }
public void Play() { Sdk.BroadcastMessage(BroadcastMessageTypes.ReplaySetPlaySpeed, 1, 0); }
public void Pause() { Sdk.BroadcastMessage(BroadcastMessageTypes.ReplaySetPlaySpeed, 0, 0); }
public void ReplaySearch(ReplaySearchModeTypes mode, int position) { Sdk.BroadcastMessage(BroadcastMessageTypes.ReplaySearch, (int)mode, 0); }
public void ReplaySetPlayPosition(ReplayPositionModeTypes mode, int position) { Sdk.BroadcastMessage(BroadcastMessageTypes.ReplaySetPlayPosition, (int)mode, position); }
public void ReplaySetPlaySpeed(int playspeed, int slowmotion) { Sdk.BroadcastMessage(BroadcastMessageTypes.ReplaySetPlaySpeed, playspeed, slowmotion); }
public void SwitchCamera(int driver, int camera) { Sdk.BroadcastMessage(BroadcastMessageTypes.CamSwitchNum, driver, camera); }