Пример #1
0
        protected void Broadcast(BroadcastMessageType type, int var1, int var2)
        {
            if (!_wrapper.IsConnected)
            {
                return;
            }

            _wrapper.BroadcastMessage(type, var1, var2);
        }
Пример #2
0
 public void Play()
 {
     Sdk.BroadcastMessage(BroadcastMessageTypes.ReplaySetPlaySpeed, 1, 0);
 }
Пример #3
0
 public void Pause()
 {
     Sdk.BroadcastMessage(BroadcastMessageTypes.ReplaySetPlaySpeed, 0, 0);
 }
Пример #4
0
 public void ReplaySearch(ReplaySearchModeTypes mode, int position)
 {
     Sdk.BroadcastMessage(BroadcastMessageTypes.ReplaySearch, (int)mode, 0);
 }
Пример #5
0
 public void ReplaySetPlayPosition(ReplayPositionModeTypes mode, int position)
 {
     Sdk.BroadcastMessage(BroadcastMessageTypes.ReplaySetPlayPosition, (int)mode, position);
 }
Пример #6
0
 public void ReplaySetPlaySpeed(int playspeed, int slowmotion)
 {
     Sdk.BroadcastMessage(BroadcastMessageTypes.ReplaySetPlaySpeed, playspeed, slowmotion);
 }
Пример #7
0
 public void SwitchCamera(int driver, int camera)
 {
     Sdk.BroadcastMessage(BroadcastMessageTypes.CamSwitchNum, driver, camera);
 }