void Update() { if (lifeCounter.GetLifeCount() > 0) { rb.AddForce(new Vector3( Input.GetAxis("Horizontal") * speed, 0.0f, Input.GetAxis("Vertical") * speed )); } timePassed += Time.deltaTime; if (timePassed >= 1) { scoreCounter.GainPoints(pointsPerSecond); timePassed = 0; } }