public void OnEvent(SceneReadyEvent e) { TableCalibrator tableCalibrator = FindObjectOfType <TableCalibrator>(); if (tableCalibrator != null) { tableCalibrator.OnCalibrationCompleteHandler += OnCalibrationComplete; } }
public void OnEvent(SceneReadyEvent e) { transform.Find("Slider/Grip Scale").GetComponent <SliderControl>().OnSliderMoveHanders += OnSliderMoved; transform.Find("Slider/Grip Rotate").GetComponent <SliderControl>().OnSliderMoveHanders += OnSliderMoved; foreach (FloatModel model in FindObjectsOfType <FloatModel>()) { if (model.name.Equals("Scale")) { transform.Find("Slider/Grip Scale").GetComponent <SliderControl>().SetModel(model); } else if (model.name.Equals("Rotate")) { transform.Find("Slider/Grip Rotate").GetComponent <SliderControl>().SetModel(model); } } transform.parent.gameObject.SetActive(false); }
public void OnEvent(SceneReadyEvent e) { cams = FindObjectsOfType <Camera>(); light = GetComponentInChildren <Light>(); lightShaft = transform.parent.FindChild("LightShaft"); }