Exemple #1
0
        private void UpdateScenePresenceWithTitle(UUID AgentID, string Title)
        {
            ScenePresence presence = null;

            lock (m_SceneList)
            {
                foreach (Scene scene in m_SceneList)
                {
                    presence = scene.GetScenePresence(AgentID);
                    if (presence != null)
                    {
                        presence.Grouptitle = Title;

                        // FixMe: Ter suggests a "Schedule" method that I can't find.
                        presence.SendFullUpdateToAllClients();
                        break;
                    }
                }
            }
        }