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Rechercher
C# (CSharp) SFXController.PlayCollectSFX Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
SFXController
Méthode/Fonction:
PlayCollectSFX
Exemples au hotexamples.com:
1
C# (CSharp) SFXController.PlayCollectSFX - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
SFXController.PlayCollectSFX
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
Afficher
Cacher
PlaySFX(15)
PlaySound(12)
PlayClip(7)
PlaySoundEffect(4)
PlayEnemyAttack(3)
PlayFire(3)
PlayFireBallSFX(2)
SetLowerTargetVolume(2)
PlayerExploded(1)
PlayPause(1)
playHitBlue(1)
PlayIceSFX(1)
PlayLazerFire(1)
PlayMove(1)
PlayPaddleHit(1)
PlayPlugIn(1)
playClip(1)
PlayTyping(1)
PlayRandomStaticSound(1)
PlayRealCLick(1)
PlayExplosion(1)
SFXPlayer(1)
PlaySunExplosionSound(1)
PlayToggle(1)
Clear(1)
PlayEnemyTakeDamage(1)
PlayError(1)
PlayBrickMetal(1)
FullHealth(1)
GetComponents(1)
Init(1)
InterruptRepairing(1)
IsPlaying(1)
LocalStop(1)
PlayAirDashSFX(1)
PlayBrickBreak(1)
PlayBrickHit(1)
PlayButtonClick(1)
DisablePlayer(1)
PlayChawaAttack(1)
PlayChawaDamage(1)
PlayChawaJump(1)
PlayCollectSFX(1)
PlayConnected(1)
PlayCountDown(1)
PlayCringe(1)
PlayCustomSound(1)
PlayEnemyDie(1)
playHitYel(1)
Méthodes fréquemment utilisées
PlaySFX (15)
PlaySound (12)
PlayClip (7)
PlaySoundEffect (4)
PlayEnemyAttack (3)
PlayFire (3)
PlayFireBallSFX (2)
SetLowerTargetVolume (2)
PlayerExploded (1)
PlayPause (1)
Méthodes fréquemment utilisées
playHitBlue (1)
PlayIceSFX (1)
PlayLazerFire (1)
PlayMove (1)
PlayPaddleHit (1)
PlayPlugIn (1)
playClip (1)
PlayTyping (1)
PlayRandomStaticSound (1)
PlayRealCLick (1)
PlayExplosion (1)
SFXPlayer (1)
PlaySunExplosionSound (1)
PlayToggle (1)
Clear (1)
PlayEnemyTakeDamage (1)
PlayError (1)
PlayBrickMetal (1)
FullHealth (1)
GetComponents (1)
Méthodes fréquemment utilisées
PlayExplosion (1)
SFXPlayer (1)
PlaySunExplosionSound (1)
PlayToggle (1)
Clear (1)
PlayEnemyTakeDamage (1)
PlayError (1)
PlayBrickMetal (1)
FullHealth (1)
GetComponents (1)
Init (1)
InterruptRepairing (1)
IsPlaying (1)
LocalStop (1)
PlayAirDashSFX (1)
PlayBrickBreak (1)
PlayBrickHit (1)
PlayButtonClick (1)
DisablePlayer (1)
PlayChawaAttack (1)
PlayChawaDamage (1)
PlayChawaJump (1)
PlayCollectSFX (1)
PlayConnected (1)
PlayCountDown (1)
PlayCringe (1)
PlayCustomSound (1)
PlayEnemyDie (1)
playHitYel (1)
Méthodes fréquemment utilisées
Init (1)
InterruptRepairing (1)
IsPlaying (1)
LocalStop (1)
PlayAirDashSFX (1)
PlayBrickBreak (1)
PlayBrickHit (1)
PlayButtonClick (1)
DisablePlayer (1)
PlayChawaAttack (1)
PlayChawaDamage (1)
PlayChawaJump (1)
PlayCollectSFX (1)
PlayConnected (1)
PlayCountDown (1)
PlayCringe (1)
PlayCustomSound (1)
PlayEnemyDie (1)
playHitYel (1)
Exemple #1
0
Afficher le fichier
Fichier :
SnakeCollectableController.cs
Projet :
yuv4ik/ggj20_impulse
public void Collect() { _sfXController.PlayCollectSFX(); Destroy(gameObject); }