public void LoadScene(SCENE_ENUM toLoad) { string sceneName = GetSceneFromEnum(toLoad); // Load Scene SceneManager.LoadScene(sceneName); }
private string GetSceneFromEnum(SCENE_ENUM toLoad) { if (toLoad == SCENE_ENUM.MAIN_MENU) { return("MainMenu"); } else if (toLoad == SCENE_ENUM.IN_GAME) { return("InGame"); } else if (toLoad == SCENE_ENUM.END_SCENE) { return("CreditScene"); } return(""); }